It sits with the buttons facing your chest meaning you can’t actually see what you’re pressing – so you’ll need to memorize the layout before putting the glasses on. The only downside is the controller placement of the design we were sent to test. The 170g electronic is comfy to wear and the connector cable is the perfect length – long enough to reach the glasses but not so long that it leaves too much excess lying around. Moving past the glasses, the neckband is generally great. Nreal included a free add-on for its AR glasses that could be outfitted with any kind of prescription lenses, a feature that could have worked just as well for VITURE. On top of these issues, the dials for near-sightedness, while a neat concept, fall a little short as they could still keep some players excluded. The power cable never came loose while we were wearing the glasses. When we help the glasses in the right place and cup our hands around the specs to block out more light the issues became much less noticeable. To get around this we’d love to see VITURE pack in some better nose clips when the full-release glasses become available to the public, and potentially look at a plastic cover that could surround the glasses – turning them from glasses to something more like goggles. While there are three clips to choose from in the box they aren’t quite malleable enough, so we couldn’t alter their shape at all and make the glasses sit properly. Part of this is caused by the lenses not being quite large enough, but the nose clips also bear some of the blame. On top of that, we noticed that the picture always looked a little blurry, especially at the periphery where the most distractions were. The biggest problem with the design we tested is that the glasses don’t dominate enough of your vision – there’s a lot of space around the side of them that lets light and distractions get in the way of your immersed experience. At least, the prototype we tested takes some steps back. Unfortunately, for all the improvements, the VITURE Glasses also seem to take a few steps back. You’ll also find dials on the top of each lens that let your correct the image between 0D and -5.0D to help you see what’s being displayed if you’re near-sighted. In addition, it adds controls to the glasses themselves, with a button on the left arm that lets you control volume, brightness, and a few other settings. VITURE’s glasses use mirrored lenses instead of simply dark tinted ones, which better hide the internal screens from onlookers. However VITURE doesn’t just copy its rival, and the first improvement it makes is to the glasses’ regular lenses. The glasses also come with a plastic cover for the lenses to help stop light coming through the lenses, just like the Nreal Airs. It works just as well though the connection is secure and never came loose while we were using the glasses. The wired connection is placed at the end of one of the arms too, though VITURE has opted for a slightly different placement (on the side rather than the tip) and to use a magnetic pogo pin instead of a USB-C port. Just like Nreal’s offering they look like a fairly normal – albeit chunky (coming in at 78g / 0.17lbs) – pair of shades with interchangeable and adjustable nose clips. Whether you pick the black, white, or blue model, you’ll find there are a lot of similarities between the VITURE One XR glasses and other AR specs on the market like the Nreal Air AR glasses. ![]() The tech is too fresh for it to come at a super affordable, mainstream price yet – so you should expect to pay a similar ‘early-adopter’ price for the VITURE glasses or specs from any other brand VITURE One XR Glasses: Design That said, none of the bundles are super-budget friendly though that’s the case for most AR glasses right now. We were sent a prototype version of the Cloud Pack and definitely think this one is the best value for money of the four options – the dock seems useful but the neckband is what makes the glasses feel like they’re a portable projector rather than just an AR monitor for your phone or Steam Deck. The Steam Deck connected to the VITURE XR Glasses.
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